Real HDR 1.4

28.01.2019

Real HDR 1.4 introduces a new rendering mode and a massive overall optimization on various aspects of PhotoBooth module. New features are focused on the usability (.RHD file validator and new keyboard shortcuts), customization (new Options menu, support for Retina/HiDPI display), consistency (Click&Go and the 3D Preview), and user requests (Export+, Kelvin temperature, etc).
This new update represents a huge step forward for Real HDR’s core and the PhotoBooth module.

  • Software options and preferences
  • Optional background process
  • Export+
  • Optimized resolution for Export+
  • Optional 4k exporter
  • HiDPI and Mac Retina support
  • .RHD File validator on Start Screen
  • automatic load of validated files
  • Faster module loading
  • New render mode
  • Massive optimizations
  • Removed deprecated libraries
  • New SpriteLight and DarkMarks shaders
  • Kelvin temperature selector + common presets
  • 3D preview
  • Click&Go light placement
  • UI cleanup
  • Improved Load/Save speed and stability
  • Minor bug fixes
Download Real HDR 1.4 for MacDownload Real HDR 1.4 for PC

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Real HDR 1.3

26.11.2018

This third update opens new possibilities for future developments, introducing modules. Modules are specific sections of the software, created to keep the workflow focused on a specific task. Starting from version 1.3, the Real HDR you used before will take the name of PhotoBooth module (designed for product rendering), while the new module for architecture and exteriors is the SkyLight module. We are sure that this new approach in the development of Real HDR will open new horizons for both development and usability.

  • introduction of modules extensions
  • former main Real HDR interface is now named PhotoBooth module
  • SkyLight module (preview) for arch-viz and exterior rendering
  • atmospherical scattering of sunlight
  • time of the day management
  • surprise me mode
  • extended .rhd support to SkyLight data
  • new login window and module selector
  • modules’ rendering switcher
  • new progressive rendering mode
  • drag and drop in PhotoBooth
  • transfer SpriteLight parameters (ctrl+c / ctrl+v)
  • PhotoBooth panel docking on top of UI
  • updated manual
  • we now do have a blog
Download Real HDR 1.3 for MacDownload Real HDR 1.3 for PC

Real HDR 1.2

25.09.2018

This second update is focused on an even better usability and precision. Added new user-requested features such as color selector, new SpriteLight soft blending mode, keyboard shortcuts and feedback prompts.

  • new color selector with RGB, HSV and HEX input
  • massive upgrade of SpriteLight soft blending
  • fixed sharp edges on both SpriteLights and DarkMarks
  • keyboard shortcuts
  • bypass successful login window
  • overlaying status prompts
  • feedback on exporting status
  • unified 2K resolution
  • better process logic for async executions
  • added recommended intensity and size ranges
  • cleanup of UI buttons and labels
  • minor bug fixes in .rhd I/O process
  • CW and CCW rotation instead of CW 360°
  • Mac OSX support (version 1.2.1)
Download Real HDR 1.2 for MacDownload Real HDR 1.2 for PC

Real HDR 1.1

25.07.2018

First update focused on an improvement of usability and precision. Added polar/equirectangular distortion for correct representation in the spherical map, proprietary project file format, OS browsing paths, among other user-requested features.

  • implemented a new accurate display mode for lights
  • equirectangular distortion for the spherical map both in the .exr file and the preview mode
  • project load/save with a .rhd proprietary file format
  • progress bar for feedback on .rhd load/save status
  • Real HDR association in Windows registry
  • OS based file browser for .exr and .rhd files
  • .exr file up to 4K (8MP) now saves as expected
  • differentiated selection highlights for SpriteLights and DarkMarks
  • fixed the SpriteLights’ stencil indexing
  • added roadmap link in the welcome screen
  • optimized preview resolution for loading speed
  • removed negative light subtractors on poles
  • default compression setting for lighter files
  • removed time-stamp option

Real HDR 1.0

25.06.2018

This is the first public release of Real HDR.

  • 32-bit .exr file exporter
  • individual portable license
  • double UI environment (cube or cardinal directions)
  • seamless horizon line
  • “surprise me” button, as used on Real IES
  • “Start Here” icebreaker
  • unlimited lights amount (SpriteLights)
  • linear colors, no gamma correction
  • negative light subtractor (DarkMarks)
  • selector highlights
  • negative light subtractor fades on poles
  • custom stencils for SpriteLights and DarkMarks
  • optional time-stamp on the filename
  • RGB and HSV color sliders
  • HEX converter with a copy to clipboard option
  • file compression possibility
  • software updater